The Source for Youth Ministry

Games & Icebreakers

Numbers Race

Form teams of 10 players (ideally). Each person on the team gets a number on a 3x5 card or slip of paper from 0 to 9. The leader then calls out a random number. For example, we'll use the number “108”. The students holding those numbers – 1, 0, and 8 - run out in front and display the numbers to the leader calling them out in the correct order. Try 1,237,582 and so on. The first team to be in place, in the right order gets a point for their team.

For re-use make up A5 cards, in different coloured paper for each team and laminate them. Don't forget to distinguish between 6 and 9 - perhaps a line under the numbers.

Added by Amanda from Australia

Also see Communication Challenge (Click Here) and Inversion (Click Here).

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Comments on this post

   Jose         9/2/2011 7:58:11 AM